Samples of work

Magnetic Motion

[Screenshot1]

[Screenshot1]
A simulation of a fictional car concept created for a school project which is not meant to be taken seriously.

The magnetic drive of the car depends on the distance and the polarity of the attached magnets. The car will be set in motion, as soon as the magnetic force is big enough to surpass its air drag and rolling friction. The closer the magnets are, the bigger is the magnetic force for accelerating the car. When the opposing poles of the magnets have different polarities the car will move forwards, while identical polarities will cause a rejection in order to brake and move the car backwards.

Controls:

Simply drag and drop the magnet to move it und click right next to it to change the polarity.



Participants:

Arthur Eckmann
Idea, programming, graphics



HTML and CSS by Arthur Eckmann